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by Iakimo
Thu Apr 26, 2007 3:49 pm
Forum: SWG Creatures General Discussion
Topic: Beast Master Expertise System
Replies: 27
Views: 62251

Re:

[quote:973584183a=\"r0zm4n\"][color=orange:973584183a]Well in short flower I couldn't really agree more. The implementation of the CL system instantly destroyed the Exploration aspect of much of the game and a new game based on the original idea of selected and staged skill additions and sequences w...
by Iakimo
Thu Apr 26, 2007 3:28 pm
Forum: SWG Creatures General Discussion
Topic: Beast Master Expertise System
Replies: 27
Views: 62251

Re:

[quote:a5411e95d8=\"martyk\"][quote:a5411e95d8=\"r0zm4n\"][color=orange:a5411e95d8]That's a fantastic post Iakimo, so much so I feel kinda guilty writing a short reply... ...all of the NGE stuff I've said is based in fact. Cool. 8) [/color:a5411e95d8][/quote:a5411e95d8] Ok, for starters, I'm Canadia...
by Iakimo
Wed Apr 25, 2007 6:51 pm
Forum: SWG Creatures General Discussion
Topic: Beast Master Expertise System
Replies: 27
Views: 62251

Re:

[quote:5436e38182=\"r0zm4n\"][color=orange:5436e38182]...Huge, sweeping, All encompassing revamps like the CU, NGE or the implementation of something like your idea are never going to happen again. Not necesssarily because they've learned their lesson, simply because they don't have the resources......
by Iakimo
Wed Apr 25, 2007 6:38 pm
Forum: SWG Creatures General Discussion
Topic: Beast Master Expertise System
Replies: 27
Views: 62251

Thanks for the kudos on my last post, r0z. it's nice to know it when one's effort is appreciated. LOL... I hear you about the SWG community being the game's greatest asset. On that front, I share your sentiment that a great community/player base will generally find a way to [i:6dcfe06948]make[/i:6dc...
by Iakimo
Tue Apr 24, 2007 4:29 pm
Forum: SWG Creatures General Discussion
Topic: Beast Master Expertise System
Replies: 27
Views: 62251

Heh... \"pretty smooth\"... well, I did burn a game card over the Thanksgiving/Christmas holidays, just to see how SWG was doing. I got so bored with it, I didn't even sign on after a couple weeks. The game had basically devolved into Commando Wars, with players indiscriminately spamming v...
by Iakimo
Mon Apr 23, 2007 5:12 pm
Forum: SWG Creatures General Discussion
Topic: Beast Master Expertise System
Replies: 27
Views: 62251

Hmmm... that 3x-mutated rancor looks like a nightmare -- and an honest-to-goodness Triceratops-type mutant? The Mutation/Incubation system sounds like pretty good stuff for former bioengineers. Let me ask you this: Are natural creatures of the same level still identical in their stats? For example, ...
by Iakimo
Tue Feb 06, 2007 10:03 am
Forum: SWG Creatures General Discussion
Topic: Mounts?
Replies: 13
Views: 33084

Re:

[quote:986e43965e]If I remeber correctly, you get it from the geonosian that's in the cage in Kachiro.[/quote:986e43965e] Yep. He starts a pretty fun quest line that sends you off across Kachirho looking for evidence to clear him with the wookiees, and then it's off to the first room inside the Geon...
by Iakimo
Tue Feb 06, 2007 9:59 am
Forum: News
Topic: Forum nukage...
Replies: 3
Views: 15561

/salute...

Yeah, the spambots can be a PITA. The public page of my WoW/SWG guild's website is starting to fill up, too. Online vi a gr a FTL...
by Iakimo
Mon Nov 20, 2006 8:26 pm
Forum: SWG Creatures General Discussion
Topic: Theres hope for chs return (Read)
Replies: 5
Views: 17300

BTW, the thread on the SWG board is now up to a whopping 112 pages!
by Iakimo
Mon Nov 20, 2006 8:24 pm
Forum: SWG Creatures General Discussion
Topic: Theres hope for chs return (Read)
Replies: 5
Views: 17300

Beast Master/Genetic Engineer

Some of the ideas in Helios' thread are interesting, although my feelings are tempered by the fact that it's SOE we're talking about here. My first thought when I saw this was, \"gawd, I hope they don't do another tease like they did with the Smuggler revamp.\" Anyway, I'm not sure I like ...

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