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Problems crafting

Discussions pertaining to the bio-engineer profession
Raoaocat
Posts: 6
Joined: Fri Feb 20, 2004 2:33 am

Problems crafting

Postby Raoaocat » Thu Mar 11, 2004 1:08 pm

I seem to be unable to craft any creatures or tissues that have complexity of greater than 25. Is there something I'm missing here - like a certain crafting tool or anything? It's very annoying having schematics I can't use :(
Yvesof
Posts: 173
Joined: Fri Jan 09, 2004 12:17 pm
Location: Austin, TX
Contact:

Postby Yvesof » Thu Mar 11, 2004 4:21 pm

If they're not showing up when you open your tool and you know they're in your datapad then I would have to say it's one of 2 problems. Either you're not using the Food & Chemical Crafting Tool (looks like a red toolbox) or you're not standing next to a Food & Chemical Crafting Station.
You must use a specialized tool and a crafting station to craft things over a certain complexity. Different items of course require different specialty tools and stations.
Yvesof Tabec
Master Bio-Engineer/Carbineer/CH
Resident of Minerva, Naboo
Valcyn Server
Raoaocat
Posts: 6
Joined: Fri Feb 20, 2004 2:33 am

Postby Raoaocat » Sat Mar 13, 2004 6:27 am

Ok it's neither of those. I have the specialist crafting stations and I've stood next to the public crafting stations of the same type but still no joy. With regards to BE I'm currently 3 1 4 3, but I can't craft Rontos, bolmas - or even the basic pet vitality pack.
Anyone have any suggestions?
Raoaocat
Posts: 6
Joined: Fri Feb 20, 2004 2:33 am

Postby Raoaocat » Sat Mar 13, 2004 6:37 am

Have just found my own answer on the vitality pack guide. According to the BE Q&A on this site it needs to be a private crafting station or a medical droid. So far I have only been near public crafting stations - which would explain the problem. So now I know (I think) :P

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