I was chatting with a friend last night about creatures. I'm a creature handler, working toward master - yay. anyway, he said that BEs could make really mean pets, say a level 65 critter with incredible HAM and everything, and put any skin you want on it. so I could have a durni that would rip the heads off rancors.
is that true? I'm sure it would cost a bundle, but if it's possible, I'll start saving now. :) it would be hilarious to have a killer bunny.
Attention: These forums serve as read only archive of the original and may not be modified. All user accounts and logins have been disabled. Attempting to register, login or view a users profile, which requires a login, will result in your request being blocked.
creating critters
creating critters
[b:5b28411213]Shesra D'uk[/b:5b28411213]
Novice Creature Handler
BarterTown, Tatooine, Scylla
Novice Creature Handler
BarterTown, Tatooine, Scylla
-
- Field Biologist
- Posts: 385
- Joined: Tue Nov 11, 2003 6:43 pm
- Location: Alya'Starn, Corellia (Starsider)
The fortitude has to be over 500, although it is highly unlikely you will get that unless most of the donors, or at least a couple of powerful ones, have armor.
The one exception to this is when using clones. Very often I will end up with a clone that only has 490 or so fortitude. It will not have armor, but upon sampling it, the random numbers might be enough to push it over 500.
Natural fortitude seems to jump from 300 to 500 when going from unarmored to armored creatures, so only clones fall between them.
The one exception to this is when using clones. Very often I will end up with a clone that only has 490 or so fortitude. It will not have armor, but upon sampling it, the random numbers might be enough to push it over 500.
Natural fortitude seems to jump from 300 to 500 when going from unarmored to armored creatures, so only clones fall between them.
Who is online
Users browsing this forum: No registered users and 8 guests