Great for a MCH
I have just made about 20 level 23 Razor Cats, using 2 parts Dilirious Merek Avengers (1st two slots) & 3 parts Venom Filled Arachnes (ENDOR). They were typically > 7k HAM, and has Strong Poison, Stunning Strike & Range, with a 45 kinetic.
I deliberately chose not to experiment.
I now am running around with three of these.
Ca'Rel
MCH & MBE
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Nice level 23 Pets For MCH
I don't have anything written down actually. :( But I'm pretty good at getting what I want in 1 or 2 combines if I have the DNA to work with. :) I've been thinking about writing some of the attempts down lately, so perhaps I'll start keeping a list.
Yvesof Tabec
Master Bio-Engineer/Carbineer/CH
Resident of Minerva, Naboo
Valcyn Server
Master Bio-Engineer/Carbineer/CH
Resident of Minerva, Naboo
Valcyn Server
Come to think about it, I don't usually have any 1st generation pet recipes. It's a lot of multi-generational breeding to get all the resists off that I don't want on the end product thereby lowering the CL some. I also like to have 2 specials on all my animals so it really is just a lot of resampling and matching up what DNA is good together.
Yvesof Tabec
Master Bio-Engineer/Carbineer/CH
Resident of Minerva, Naboo
Valcyn Server
Master Bio-Engineer/Carbineer/CH
Resident of Minerva, Naboo
Valcyn Server
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- Posts: 9
- Joined: Thu Jan 22, 2004 5:33 am
Those are some very nice cats Ca'Rel. Very nice crafting job/finding a great recipe.
But wouldn't you rather have two 10k HAM, light armor, decent kinetic resist, level 35 pets? The light armor makes a major difference in the damage the pets can take and controlling two pets well is difficult enough. Controlling three at a time in combat can be a pain.
Two are attacking, the third is running from the enemy dragging it away. You tell the pets to follow you and then re-attack. Two of the pets attack and now a different third pet runs away dragging your enemy out of range.
If you want three pets for the extra damage/poisons to deal out I guess that would be best reason to have them. For me the pets are always tanks though. I do the actual killing, not my pets.
Just my opinion.
But wouldn't you rather have two 10k HAM, light armor, decent kinetic resist, level 35 pets? The light armor makes a major difference in the damage the pets can take and controlling two pets well is difficult enough. Controlling three at a time in combat can be a pain.
Two are attacking, the third is running from the enemy dragging it away. You tell the pets to follow you and then re-attack. Two of the pets attack and now a different third pet runs away dragging your enemy out of range.
If you want three pets for the extra damage/poisons to deal out I guess that would be best reason to have them. For me the pets are always tanks though. I do the actual killing, not my pets.
Just my opinion.
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- Posts: 40
- Joined: Thu May 13, 2004 4:40 am
- Location: USA
- Contact:
Forgive the long delay in replying, Farstryder, but I have been unavailable recently.
For myself, I have standardized on Razor Cats, as they (pretty much) keep up with speeder bike - though you do have to keep a check on them.
Based on differing starting DNA I have kept DL-23's, DL-35's, and a couple of uber DL-60+'s.
FTI: For the market place, I went to Dantooine and collected Voritor Dasher & Huurton Pups for DL-10 Razor's (typically HAM=3.5k-4k/3k/1k). [This recipe has been frequently posted.] I select & use the VHQ & HQ DNA without experimentation; but experiment to the full with the AA.
For myself, I have standardized on Razor Cats, as they (pretty much) keep up with speeder bike - though you do have to keep a check on them.
Based on differing starting DNA I have kept DL-23's, DL-35's, and a couple of uber DL-60+'s.
FTI: For the market place, I went to Dantooine and collected Voritor Dasher & Huurton Pups for DL-10 Razor's (typically HAM=3.5k-4k/3k/1k). [This recipe has been frequently posted.] I select & use the VHQ & HQ DNA without experimentation; but experiment to the full with the AA.
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