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CH forgotten in publish 10 Jedi skills

Posted: Thu Aug 12, 2004 2:54 pm
by Xanth
If you check the character builder: [url]http://swgcb.yogn.net/[/url] You'll notice that there are NO new jedi skills that specifically help the CH :x There stuff in there to help with fighting, crafting, hunting, and just about everything else except us. We could have had some great skill bonuses with the jedi additions. One that comes to mind is a taming bonus, or the ability to calm an aggro beast down (null it's aggro so you can tame it). How about letting force sensitive CH's the ability to control higher than 70 CL pets ? I'm sure there are many more great ideas that will never happen. I plan on posting this to the SWG CH forum, but I know it will do nothing.

Posted: Thu Aug 12, 2004 3:04 pm
by mini-me
I like the idea of a tree in which ch could control 70+ pets or even the ability to temporaraly(sp) control an adult creature (unable to keep or heal)

ch/jedi could be pimp, but ch gets no love, hopefully the combat rebalance will bring the creatures back in power

i know im dreaming

Posted: Fri Aug 13, 2004 1:12 pm
by Yvesof
There should have been some bonuses for CH. If the jedi mind trick works on stormtroopers then surely it could work on an animal.

Posted: Fri Aug 13, 2004 2:39 pm
by Xanth
I happend to get onto TC2 yesterday ( one of only 1000 at a time ) and made myself a master CH and master TKA....sure was fun getting master skills, armor, buffs and about a million creds in 5 minutes :lol: Anyways, I nearly completed the Jedi quests in hopes of testing out any force powers as a CH...a lot of the quests are still bugged and couldn't be completed and unfortunatly I have to be out of town this weekend. I encourage all CH to try to get onto TC2 and test out what's in store for us after Pub 10. I did confirm that the screen shake toggle in the options will eliminate the shake from large pets walking so the night wasn't a total waste.

Posted: Fri Aug 13, 2004 3:20 pm
by tido
Well yeah, i have to agree that.. something for CH would be very nice, i dont know what because that is the hardest question actually.. What bonuses to give for Jedi/CH that it would be usefull combination.. mmm.

a Jedi with a pet.. why would he need a pet, unless its a mountable. Um, well maybe as padawan it would be sort of a protection but since most pets are weak when compared to players (attack speed mostly), there should be a way for a Jedi/CH to buff his pet(s) for a limited time. Sure there is enrage/bolden but those two, they last too short time to be usefull but something like that.. Im just throwing ideas out of the window as they come. :P

Posted: Fri Aug 13, 2004 3:53 pm
by Xanth
Just remember that there are force enhancements and then there are Jedi. The force enhancements will not make you a Jedi or a fighter so I think there is still room for pets and the force sensitive to be effective together.

Posted: Fri Aug 13, 2004 7:50 pm
by Juicer
i hate this 1000 on at a time rule :( i cant get any time to practice BE and see if i would like it or not