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Template. . .
Posted: Sat Sep 18, 2004 2:13 pm
by Ocelot Kane
OK here is what I'm looking at:
Wookie:
Master Pikeman
Master Creature Handler
Novice Medic(mostly to heal my pets)
Scout 4/0/4/0
TKA 4/0/0/0 (gotta love the meditation healing of disease, wounds, bleeding, etc.)
Feedback, please. :D
Posted: Mon Sep 20, 2004 12:40 pm
by Yvesof
Sounds like a good combo. You'll have to see how things change with the eventual combat revamp that's coming. I hear they're going to put more emphasis on ranged fighting instead of hand-to-hand. And you don't need novice medic to heal your pets if you use Pet Stims (usable by all) but you'd probably want it to heal yourself at least.
Posted: Mon Sep 20, 2004 1:53 pm
by DarthMarksman
Yeah, the ranged fixes hopefully will be good. Master Rifleman need to be snipers. 64m maximum is laughable for a profession with a SNIPER tree.
Ocelot, that template pretty much will let you handle anything. One thing to help you since you are a melee class is to get some ranged pets(when you get high enough) with poison.
Mine when i'm done
Posted: Fri Sep 24, 2004 7:15 am
by ZANDRAMADAS
well heres mine , cuss and discuss the perks and draw backs for me, only been playing for a few weeks so any help on this would be nice.
Zabrac
Master Scout
Master CH
Ranger 0.0.4.0
Rilfeman 4.3.0.0
Marksman 4.0.0.4
novice medic
I know it's not the toughest, i don't PvP at all...but will i be able to survive and be a vialbe soloist (with my pets aid) for most of the creatures? Please be truthful, this is a Template discussion not a feel good session, if it has a weakness point it out for me...
Posted: Fri Sep 24, 2004 9:50 am
by DarthMarksman
Rifleman is really not a dabbling profession. You won't reap the rewards until you master it. That being said, I would suggest filling out the Rifleman tree to 4/4/0/4 at the minimum if you cannot master it. The last line will give you speed, which is waht you want when using rifles.
Posted: Fri Sep 24, 2004 1:29 pm
by ZANDRAMADAS
ok version II. yeah i know i'm only dabbling in Rifleman, but i want to get the most i can, with Ranger tracking skills...like i said i know i won't be the toughest, but hopefully , well rounded.
Master CH
Master Scout
Novice Medic
Ranger 0.0.4.0
Rifleman 4.3.0.4
Marksman 4.0.0.0
Would that be better than the 1st run?
Posted: Fri Sep 24, 2004 1:35 pm
by ZANDRAMADAS
OR
Master CH
Master Scout
Ranger 0.0.4.0
Rifleman 4.4.3.4
marksman 4.0.0.0
but this leaves me EXTREMELY subsceptable to damage, and a lack of healing...since my character will solo alot, is that wise?
Posted: Fri Sep 24, 2004 1:45 pm
by ZANDRAMADAS
ok just knowing me, knowing i have to maximize my time in the field, (normally i can't be on for long hours in the day), i will to keep Novic just in case.
Guess it will be like this. unless i hear why i should move certain trees.
Master Creature Handler
Master Scout
Novice Medic
Ranger 0.0.4.0
Marksman 4.0.0.0
Rifleman 4.4.0.4
Posted: Fri Sep 24, 2004 2:50 pm
by DarthMarksman
That template looks effective.
MCH
for your pets
Master Scout
for your tracking and wilderness survival
Novice Medic
for healing
Ranger
for the pet tracking
Marksman
4/0/0/0 (required for Rifleman anyway)
Rifleman 4/4/0/4
= You have your Accuracy from the SNIPER LINE, Concealment line with Conceal shot, you have your speed maxed. You are missing out on Flushing Shot 2 and Strafe Shot not getting master, but that's fine. With your pets, you will have good tanks, so even aggros should not get near you.
This template could work. :D
Posted: Fri Sep 24, 2004 3:27 pm
by Xanth
I agree, this looks like an interesting template. I just mastered CH and am now ready to devote some time to the lessor profesions. :lol: Just kidding of course....I'm torn though, between going pistols or keeping up with carbine.