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NEW TEMPLATE

Discussions pertaining to the creature handler profession
ZANDRAMADAS
Posts: 14
Joined: Thu Sep 09, 2004 8:45 am
Location: Alabama

NEW TEMPLATE

Postby ZANDRAMADAS » Mon Sep 27, 2004 1:46 pm

Ok guys, i've changed some things after watching a friend work with TK...look at this and tell me what you think.

Master Creature Handler
Master Scout
Master Teras Kasi
Ranger 0.0.3.0
Brawler 4.0.0.0

ok i believe..hope..that this will allow me to solo most hordes i find...yes i dropped the medic line...or will when i reach that level and i dropped Rifleman...just got killed WAY too much, maybe after the combat revamp i'll pick it back up...just tired of passing MoB's because they are too tough for me...after watching some kid come along and solo the same MoB....i'm giving in and going MTKA.....
ZANDRAMADAS
Master Scout/Creature Handler/Rifleman/Ranger
Corbantis server
Rare Tames =Jundland Eopie
blackfoot
Posts: 18
Joined: Thu Aug 05, 2004 12:53 pm

Postby blackfoot » Tue Sep 28, 2004 6:51 am

Well whaddayaknow, that's exactly the template I'm going for. I recently decided to drop Novice Medic and my Artisan skills and get some tracking instead. I've nearly mastered Scout so the Ranger skills are all I need now. Then it's Krayt hunting time :wink:
[size=10:1752ac7af1]Corona Blackfoot, Kauri MCH[/size:1752ac7af1]
ZANDRAMADAS
Posts: 14
Joined: Thu Sep 09, 2004 8:45 am
Location: Alabama

Postby ZANDRAMADAS » Tue Sep 28, 2004 2:05 pm

Good luck to you..maybe our templates will work..although the loss of medic is worrying me
ZANDRAMADAS

Master Scout/Creature Handler/Rifleman/Ranger

Corbantis server

Rare Tames =Jundland Eopie
Lantyssa
Field Biologist
Field Biologist
Posts: 385
Joined: Tue Nov 11, 2003 6:43 pm
Location: Alya'Starn, Corellia (Starsider)

Postby Lantyssa » Tue Sep 28, 2004 2:39 pm

I have been this template in the past. It is a very strong one against anything short of a Nightsister or Krayt.

Add buffs, armor and a friend or two and under the current system even those aren't so tough. If you choose your pets carefully and are very skilled in their usage, not much will stop you even unbuffed.
Cyclone
Posts: 48
Joined: Sun Oct 24, 2004 7:15 pm
Location: Sunrunner

Postby Cyclone » Mon Oct 25, 2004 8:12 pm

Hehe... I was thinking about the same template (already Teras Kasi Master, droped Master Brawler for Skill Pionts), but as far as soloing nightsisters goes, nothing compares to a master Doctor, master Swordsman. I have a friend that is soloing Nighsister Elders and those are though creatures.
\"Si vis pacem, para belum!\"

Master Swordsman,
Master Creature Handler,
Medic!
bjkool2000
Posts: 9
Joined: Sun Oct 03, 2004 9:09 am
Location: I live on LOK IN outer haven on bloodfin

my template

Postby bjkool2000 » Mon Oct 25, 2004 8:58 pm

:twisted: i like it im goin for 4/4/4/4 in medic i mastered marksman and i am 4/0/4/0 in scout and 1/1/0/1 in ch and 2/1/1/1/ in rifleman goin for master there how good is my template
bridan :evil:
Cyclone
Posts: 48
Joined: Sun Oct 24, 2004 7:15 pm
Location: Sunrunner

Postby Cyclone » Wed Oct 27, 2004 8:36 pm

[quote:88c757a9cc=\"bjkool200\"]i like it im goin for 4/4/4/4 in medic i mastered marksman and i am 4/0/4/0 in scout and 1/1/0/1 in ch and 2/1/1/1/ in rifleman goin for master there how good is my template[/quote:88c757a9cc]


From the looks of it, you wont have enough Skill points to learn it all... This template (not including master ch, just 1/1/0/1) uses 261 skill points. Drop something. I'd drop medic xxxo, cause you really don't need to be able to assemble stims. Just buy them! There are a lot of good quality stims that you can buy.

But if you want to go master CH you'll have to drop more than just that.
\"Si vis pacem, para belum!\"



Master Swordsman,

Master Creature Handler,

Medic!
Xanth
Posts: 134
Joined: Tue Jul 27, 2004 8:49 pm
Location: Kauri

Postby Xanth » Thu Oct 28, 2004 2:07 pm

Currently working with this template, but tweaking it as I go...

Brawler 4000 (for TKN)
Medic 2000 (to heal)
Scout 4040 (for MCH)
Master Creature Handler (because it's cool)
Teras Kasi Novice 4000 (meditate to heal, loose disease/bleeds)
Master Alliance Pilot (free skill, get Firespray)
Combat Prowess 0044 (Melee Accuracy and speed)
Enhanced Reflexes 0434 (Melee Defense,Survival and Veh control)
Heightened Senses 0044 (Persuasion and Luck)
Lightsaber 4004 (or 0044 Technique plus one style of lightsaber)

This leaves zero skill points and gives you a pretty tough melee fighter with a lightsaber, the addition of pets to tank and a very cool starship to kill stuff with. I'm still juggling this one with one almost the same that would substitute rifles for teras kasi...but the meditate looks too tempting to pass up.
[color=#808080:2abc8f5b72]X[/color:2abc8f5b72][color=#999999:2abc8f5b72]a[/color:2abc8f5b72][color=#B2B2B2:2abc8f5b72]n[/color:2abc8f5b72][color=#CCCCCC:2abc8f5b72]�t[/color:2abc8f5b72][color=#FFFFFF:2abc8f5b72]h[/color:2abc8f5b72] Master Creature Handler - Kauri
Formerly of Kauri Galactic CH Guild [color=red:2abc8f5b72]<Beast>[/color:2abc8f5b72]
xiriss
Posts: 108
Joined: Thu Oct 28, 2004 4:12 pm
Location: Pratia

Postby xiriss » Thu Nov 04, 2004 7:08 pm

right now my template is :
Brawler 3/0/0/0
Medic 2/1/1/3
Scout 4/0/4/2
Master marksman
artison 1/0/3/0
rifleman 1/0/0/0
Creature Handler 0/1/0/0
this leaves me with close to 25 skill points left I am going for Master Rifleman, and at least level 3/3/3/3 creature handler, I want to keep the artison at 0/0/3/0 in order to keep a vendor other than that what should I drop?
[img:9768354473]http://img121.exs.cx/img121/7882/crittersiggy2dw.jpg[/img:9768354473]
sci mitrugi
Posts: 1
Joined: Tue Nov 09, 2004 4:10 pm

Postby sci mitrugi » Tue Nov 09, 2004 4:28 pm

sorry xanth but you cant weild a lightsaber till jedi initiate which is after you finish all the force senctive lines :shock: you could adjust it to fit somethi like jedi initiate/padawan but it would take a insane amout of grinding 8) well later

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